Computers & Business Machines
Imagine the loss, 100 years from now, if museums hadn't begun preserving the artifacts of the computer age. The last few decades offer proof positive of why museums must collect continuously—to document technological and social transformations already underway.
The museum's collections contain mainframes, minicomputers, microcomputers, and handheld devices. Computers range from the pioneering ENIAC to microcomputers like the Altair and the Apple I. A Cray2 supercomputer is part of the collections, along with one of the towers of IBM's Deep Blue, the computer that defeated reigning champion Garry Kasparov in a chess match in 1997. Computer components and peripherals, games, software, manuals, and other documents are part of the collections. Some of the instruments of business include adding machines, calculators, typewriters, dictating machines, fax machines, cash registers, and photocopiers
Documentation, Paperback Book Entitled 'ZAP! POW! BOOM!- Arcade Games for the VIC-20
- This paperback book has a teal, yellow and orange cover. Written by Tim Harnell and Mark Ramshaw, it gives program listings for games that could be played on the VIC 20 microcomputer. The book is not annotated. A price tag on the back indicates that it sold for $12.95.
- The book was received with a VIC 20 microcomputer, 1987.0249.02.
- Currently not on view
- date made
- Reston Publishing Company, Inc.
- ID Number
- catalog number
- nonaccession number
- Data Source
- National Museum of American History