Computers & Business Machines
Imagine the loss, 100 years from now, if museums hadn't begun preserving the artifacts of the computer age. The last few decades offer proof positive of why museums must collect continuously—to document technological and social transformations already underway.
The museum's collections contain mainframes, minicomputers, microcomputers, and handheld devices. Computers range from the pioneering ENIAC to microcomputers like the Altair and the Apple I. A Cray2 supercomputer is part of the collections, along with one of the towers of IBM's Deep Blue, the computer that defeated reigning champion Garry Kasparov in a chess match in 1997. Computer components and peripherals, games, software, manuals, and other documents are part of the collections. Some of the instruments of business include adding machines, calculators, typewriters, dictating machines, fax machines, cash registers, and photocopiers
Timex Sinclair 2068 Personal Computer
- Introduced in 1983 at a cost of $199.95, the Timex-Sinclair 2068 (TS 2068) was the fourth and last Sinclair personal computer sold in the US market. It followed the ZX-81 (marketed by Sinclair Research through an American branch), TS 1000, and TS 1500. It’s design also drew on Sinclair’s ZX Spectrum (the Spectrum was not marketed in the U.S.).
- The TS 2068 used a Z80 processor that ran at 3.58 MHz. Its memory included 48 KB of RAM and 24 KB of ROM. A cassette recorder was used for external storage. Like the TS 1000, the 2068 included a BASIC interpreter to run programs. Additional functions had been added to handle more complex graphic and sound commands. The TS 2068 included a sound chip and speaker at the bottom of the computer and had a range of 10 octaves and 130 semitones directly programmable from BASIC. Users could buy a TS 2040 printer that was attached to an expansion port.
- The TS 2068 was well equipped for playing games and, with the use of an appropriate cartridge, could be used with most software designed for the ZX Spectrum. The computer was generally used for entertainment, educational, and programming tutorials.
- Currently not on view
- Date made
- Timex Computer Corporation
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- Data Source
- National Museum of American History