Computers & Business Machines
Imagine the loss, 100 years from now, if museums hadn't begun preserving the artifacts of the computer age. The last few decades offer proof positive of why museums must collect continuously—to document technological and social transformations already underway.
The museum's collections contain mainframes, minicomputers, microcomputers, and handheld devices. Computers range from the pioneering ENIAC to microcomputers like the Altair and the Apple I. A Cray2 supercomputer is part of the collections, along with one of the towers of IBM's Deep Blue, the computer that defeated reigning champion Garry Kasparov in a chess match in 1997. Computer components and peripherals, games, software, manuals, and other documents are part of the collections. Some of the instruments of business include adding machines, calculators, typewriters, dictating machines, fax machines, cash registers, and photocopiers
- This paperback book has a yellow and turquoise cover. It was published in 1952 by the Punched Card Publishing Company of Detroit, Michigan. The punch card was an early means of date storage that could be read by computers or sorted and calculated by fields by specialized machines. By the 1950s the punched card had moved beyond merely recording census data, and was across the corporate landscape for billing, transportation schedules, libraries, payroll, and inventory management. This book served as a trade publication for the Punched Card Publishing Company, illustrating better business practices and new uses of punch cards and devices for reading them.
- Currently not on view
- date made
- ID Number
- nonaccession number
- catalog number
- Data Source
- National Museum of American History